TabSchool is an open-source web-based platform that simplifies e-learning game creation. We empower educators to create early-grades courses with fun games and animated instructional videos.
With TabSchool's 'Game Creator' you can:
Any educator can upload Teaching-Learning Material(TLM) onto our 'Game Curricula' library. Once in our library, educators around the world can convert TLM into high quality courses or activities that teach skills through games, interactive lessons, e-books and videos.
To make game-based learning accessible for all children, we also run school-based e-learning programs in disadvantaged communities. Ask us about how to get TabSchool going at your school!
Most importantly, we want "at risk" children playing e-learning games. For this reason, we use the most efficient technology to scale TabSchool e-learning programs in low-income schools around the world. All TabSchool games are Android-friendly and can be played on or offline.
Our goal is to mobilize a mass creation of e-learning games, interactive animated lessons, videos, e-books and assessments to cover the gamut of academic and life skills taught in pre-school and early grades.
You can use the Game Creator in 2 modes – Translation Mode or Game Creator Mode.
Our Game Curricula library provides a storehouse of Teaching-Learning Material that can be used to build TabSchool games. Upload your material today to help build games on TabSchool!
Worldwide, an estimated 750 million people are illiterate and over 262 million children are out of school today. Not having access to educational opporutnities is a global issue, but it is particularly acute in some places. For instance, more then 80% of children and adolescents who do not meet minimum proficiency levels come from low and lower-middle-income countries. This makes it difficult, if not impossible, for millions of children to obtain even a basic form of education.
With TabSchool, people around the world have an opportunity to help children across the globe access basic and fundamental skills. We put E-learning content creation directly into teachers' hands.
Technology has the potential to reshape the global education landscape by revolutionizing the process by which a child learns. We at TabSchool give educators tools and templates to easily create games and lessons that can be made available to children all over the world. We believe content creation should be possible for any educator, anywhere in the world, regardless of how fluent they are with technology.
TabSchool is the brainchild of philanthropic business leader Robert Friedman, who started investing in e-learning programs in 2015 with Zaya Learning Labs. Rob was impressed by their technology, but it was a closed system and he had bigger plans. When he embarked on building the Vera Corazon School in Nicaragua with VisionsGlobalEmpowerment, Rob saw a dire lack of tools for teaching children literacy. That's when he started TabSchool, a 100% free, open-source platform, driven by world-wide collaboration.
TabSchool is an initiative of the educational non-profit organization, Visions Global Empowerment www.VisionsGlobalEmpowerment.org headquartered in Los Angeles, CA. Visions’ mission is to enable social change through inclusive education, leadership development and educational technology for communities affected by poverty, conflict and disability. In India, Sri Lanka, Ethiopia and Nicaragua, Visions strives to empower local civil society by partnering with other nonprofits and institutions to develop meaningful, thoughtful, and long-term programs that serve the most vulnerable and disadvantaged populations.